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Weapon Finesse

Page history last edited by PBworks 12 years, 10 months ago

Weapon Finesse 4

Weapon Finesse 4 replaces Strength with Dexterity for determining your base damage modifier. All subsequent modifiers to that base, such as being multiplied by 1.5x when you use a two-handed finesse weapon, or being halved if you are using Razor Fiend, still apply.

 

Note that this basic rule applies for any feat or other ability which allows your Strength bonus to be substituted by another ability score bonus, such as Weapon Bond or the Gladiator feat.


 

Weapon Finesse 8

The reference to precision damage in Weapon Finesse 8 is simply to make it clear why getting the extra attack is better than getting to confirm the crit. If the target has some way of negating precision damage (undead, Armor Mastery 10, etc) then you don't suddenly gain the ability to Sneak Attack them. You do however get an extra attack on them, with a chance to do damage, which is better than getting nothing out of a normal Critical Hit.


 

Weapon Finesse and Power Attack

Q: If you have weapon finesse "you may use Dexterity instead of Strength for attacks rolls with melee weapons". Do you can use Dexterity instead of strength with the power attack expanded mastery 2,3,5, 6, and 10 for calculate the DC saving throw of these feats?

 

No, because you use Dex instead of Str "for attack rolls" specifically, not for anything else.

 

The same applies for Tactics of the Mind and Power Attack.

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